12 years and up
Basic, Intermediate, Advance
80 hours
3D Modeler, Surfacing Artist, Facial Blendshape Artist, etc
Autodesk Maya
Blender
Adobe Substance Painter
In this topic, students will be taught 3D asset development fundamentals with emphasis on hard-surface environmental modeling. They will also explore networks of texture and surface material as well as lighting engine in order to generate realistic and believable 3D rendering.
At the end of the course, participants will be able to use their knowledge to mode, texture, light and render both interior and
exterior venues in variety of ambiance.
7 years and up
Basic, Intermediate, Advance
80 hours
Environment Artist, Texture Artist,
Asset Artist, Look Dev Artist, etc
Autodesk Maya
Blender
Adobe Substance Painter
12 years and up
Basic, Intermediate, Advance
80 hours
Art Director, 3D Designer, 3d Modeler, etc
Autodesk Maya
Blender
ZBrush
12 years and up
Basic, Intermediate, Advance
60 hours
Environment Artist, Texture Artist,
Asset Artist, Look Dev Artist, etc
Autodesk Maya
Blender
ZBrush