Explore The Diverse World Of 3D Art
And Design Your Future!

Age

12 years and up

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

3D Modeler, Surfacing Artist, Facial Blendshape Artist, etc

Curriculum

  • Character Modeling & Hard Surface Modeling.
  • UV Tweaking & Unwrapping.
  • 3D Texturing.
  • Blendshape for Facial Expression.
  • Rigging.
  • Lighting & Rendering.

Software

Autodesk Maya

Blender

Adobe Substance Painter

Architectural Visualization (Interior Design)

In this topic, students will be taught 3D asset development fundamentals with emphasis on hard-surface environmental modeling. They will also explore networks of texture and surface material as well as lighting engine in order to generate realistic and believable 3D rendering.

At the end of the course, participants will be able to use their knowledge to mode, texture, light and render both interior and
exterior venues in variety of ambiance.

Age

7 years and up

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

Environment Artist, Texture Artist,
Asset Artist, Look Dev Artist, etc

Curriculum

  • 3D Space Design.
  • Texture & Material Studies.
  • Space Layout.
  • Lighting & Rendering.
  • Animated Flythrough.
  • Augmented Reality.

Software

Autodesk Maya

Blender

Adobe Substance Painter

Age

12 years and up

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

Art Director, 3D Designer, 3d Modeler, etc

Curriculum

  • Understanding the Animal Anatomy & muscles.
  • Create The Base Shapes using ZSpheres.
  • UV Mapping.
  • Texturing with ZBrush.
  • Pipeline from ZBrush to Maya.

Software

Autodesk Maya

Blender

ZBrush

3D Printing

Aim to introduce the techniques/approach to general knowledge in 3D printing using ZBrush. By the end of the course, student should be familiar with
different 3D Printing technologies.

Age

12 years and up

Level

Basic, Intermediate, Advance

Duration

60 hours

Career Paths

Environment Artist, Texture Artist,
Asset Artist, Look Dev Artist, etc

Curriculum

  • 3D Space Design.
  • Texture & Material Studies.
  • Space Layout.
  • Lighting & Rendering.
  • Animated Flythrough.
  • Augmented Reality.

Software

Autodesk Maya

Blender

ZBrush

Portfolio

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