Create an Impact through the Strokes of Your Brush!
Sense of Art is the Sixth Sense that will take you places

Concept Art &
Digital Painting

Students will build upon foundational skills by focusing heavily on character, environment and prop design techniques. Through out the entire course student will creatively craft their digital portfolios in preparation for industry.

Age

12+

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

Concept Artist, Digital Illustrator, Comic Illustrator, Game illustrator, Character Designer, Environment Designer, etc

Curriculum

  • Digital Painting Techniques.
  • Prop & Vechicle Design.
  • Environment Design.
  • Beat Board Illustration.
  • Lighting & Rendering.
  • Material Design.
  • Anthrpomorphic Design.

Software

Figure Drawing

Aims to study basic Human anatomy and technques for drawing human figures and capturing poses using methods such as contour and gesture drawings. Drawing for weight, force, emotion, thought and movement are stressed.

Age

12+

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

Concept Artist, Digital Illustrator, Comic Illustrator, Game illustrator, Character Designer, etc

Curriculum

  • Digital Painting Techniques.
  • Prop & Vechicle Design.
  • Environment Design.
  • Beat Board Illustration.
  • Lighting & Rendering.
  • Material Design.
  • Anthrpomorphic Design.

Software

Visual Story Telling

Aims to equip students with fundamental understanding ofplot structure in movies and animation, from exposition to climax to epilogue. They are to draw and clor important plot points that are scattered through out the storyline to potray visual progression of the work.

Age

12+

Level

Basic, Intermediate, Advance

Duration

80 hours

Career Paths

Storyboard Artist, Art Director, Concept Artist, etc

Curriculum

  • Learn the proper terminology commonly used in storyboarding.
  • Study how to use posing, silhouettes and specific acting choices to make a character more readable in storyboards.
  • Study the common rules of staging and shot anatomy.
  • Learn how shading and study different types of lighting, and mood.
  • Learn the structure of a script.

Software

Portfolio

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